this._container.add(this._showAppsIcon.actor);
- this.actor = new St.Bin({ child: this._container,
- y_align: St.Align.START });
+ this.actor = new St.Bin({ child: this._container });
this.actor.connect('notify::height', Lang.bind(this,
function() {
if (this._maxHeight != this.actor.height)
this._group.add_actor(this._dash.actor);
// TODO - recalculate everything when desktop size changes
- this._dash.actor.add_constraint(this._viewSelector.constrainY);
this._dash.actor.add_constraint(this._viewSelector.constrainHeight);
this.dashIconSize = this._dash.iconSize;
this._dash.connect('icon-size-changed',
let searchY = contentY + this._spacing;
let dashWidth = Math.round(DASH_SPLIT_FRACTION * primary.width);
- let viewWidth = primary.width - dashWidth - this._spacing;
- let viewHeight = contentHeight - 2 * this._spacing - searchHeight;
- let viewY = contentY + this._spacing + searchHeight;
- let viewX = rtl ? 0 : dashWidth + this._spacing;
-
- // Set the dash's x position - y is handled by a constraint
+ let dashY = searchY + searchHeight + this._spacing;
let dashX;
if (rtl) {
this._dash.actor.set_anchor_point_from_gravity(Clutter.Gravity.NORTH_EAST);
} else {
dashX = 0;
}
- this._dash.actor.set_x(dashX);
+
+ let viewX = rtl ? 0 : dashWidth + this._spacing;
+ let viewY = searchY + searchHeight + this._spacing;
+ let viewWidth = primary.width - dashWidth - this._spacing;
+ let viewHeight = contentHeight - this._spacing - viewY;
this._searchEntry.set_position(searchX, searchY);
+ this._dash.actor.set_position(dashX, dashY);
this._viewSelector.actor.set_position(viewX, viewY);
this._viewSelector.actor.set_size(viewWidth, viewHeight);
},
// to use position and height properties directly, outside code would
// need to ensure that the content is properly allocated before
// accessing the properties.
- this.constrainY = new Clutter.BindConstraint({ source: this._pageArea,
- coordinate: Clutter.BindCoordinate.Y });
this.constrainHeight = new Clutter.BindConstraint({ source: this._pageArea,
coordinate: Clutter.BindCoordinate.HEIGHT });
},